Poly Off is a tactical auto-battler built around one core rule: every unit can be countered, and every unit counters something. 

Each round, you draft from a random tray, place your units on the field, and watch combat resolve in real time.  The enemy AI adapts to your wins by drafting counters, so you can’t rely on one composition forever.  Build around tanks, fighters, artillery, healers, bombers, cleavers, slows, flamethrowers, anti-projectile frontliners, and swarm spawners. Poly Off was created in 24 hours for a game jam, designed for both desktop and mobile platforms.


Updated 10 days ago
Published 11 days ago
StatusReleased
PlatformsHTML5
AuthorZ4KKD
GenreStrategy
Made withPhaser
Tags2D, Arcade, Auto Battler, browser, Minimalist, mobile, Real time strategy, Singleplayer, Tactical

Development log

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